| SEE |
TITLE |
MEDIA |
DATE |
PLATFORM |
SCORE |
|
|
STAY
|
Nintendo World Report
|
04/10/2018 |

|
65 |
The most interesting segments get interrupted with puzzles that mostly feel like a way of extending the play time. I also ran into a few performance issues like puzzles becoming unresponsive which required a reboot and a chapter restart. I think the developer is on the right track but for this particular game some more polish and better or more relevant puzzles would have gone a long way at creating a more entertaining experience.
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Crossing Souls
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Nintendo World Report
|
07/08/2018 |

|
70 |
Yes, I enjoyed ET and Teenage Mutant Ninja Turtles as a kid, but I've become numb to the overuse of catchphrases and plots that are continuously rehashed over and over. I'm at the point now where you either need to use these references sparingly as a complement to an original idea, or really dive deep into ‘80s culture that many probably wish would be forgotten. Unfortunately for Crossing Souls, neither of these ring true.
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The Count Lucanor
|
Nintendo World Report
|
19/10/2017 |

|
80 |
After getting over the fact that Hans walks too slow, I really started to get captured in the mythos surrounding the castle. The story was engaging and the puzzles were satisfyingly difficult, the only issue being it really is only a one and done experience. A worthwhile experience, but you can really only be shocked by a decapitated head surrounded by dancing goats once.
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