| SEE |
TITLE |
MEDIA |
DATE |
PLATFORM |
SCORE |
|
|
Deadlight
|
VideoGamer.com
|
30/07/2012 |

|
60 |
Deadlight is clearly inspired by cinema, and it's this affectation which creates both the game's strongest and weakest elements. The visual design is absolutely sublime, but these cinematic influences create a wonky gameplay experience much too afraid to do anything but guide the player through tedious chunks of unwanted script. Deadlight does not create a compelling narration no matter how hard it tries, and it's galling to see Tequila Works choose to sacrifice an entertaining game in the process.
Leer análisis
|
|
|
Wanted: Weapons of Fate
|
VideoGamer.com
|
03/04/2009 |

|
60 |
Wanted: Weapons of Fate isn't a terrible game, but it is a disappointing one. With a license that seemed tailor made for the video game treatment and a competent developer (Grin, makers of the PC GRAW titles and the forthcoming Bionic Commando) in charge, there was a chance this would be something really rather good. What we ended up with is a perfectly passable, often enjoyable game, but not something that will be remembered once you've beaten it over the course of a few evenings.
Leer análisis
|
|
|
Clive Barker's Jericho
|
VideoGamer.com
|
31/10/2007 |

|
60 |
Clive Barker's Jericho is something of an oddity. On one hand it's a near-broken video game, packed full of so many gaming no-nos that it ought never to be spoken about again, but on the other it's original, atmospheric and sickeningly good fun. Many people will understandably lose interest after a few hours, but the game's many problems hide a game that deserves to be played through to completion.
Leer análisis
|