Game

Information / Synopsis

Personal project I made for Retro Sevilla back in 2014. The game consists of a single stage with a boss.

It was developed using Game Maker Studio 1.4, and it would need to be adapted to Game Maker Studio 2 in order to compile and generate an executable. For that reason, what you\'ll find here is the full project source, including all assets.

The game features bullet patterns, waves of enemies with pre-programmed paths, a two-player mode, and a high score system. It’s a simple project where I put into practice some of the things I was learning at the time.

I also really like the Salamander-inspired feel it ended up having. Enjoy it, and I hope it’s useful to you :)

Genres

Tags

Game Jam

  Releases


11th
December
2014


Juan Carlos García Romero

Game Engine

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BD Info

Added 20/04/2026
By Juan Carlos García Romero

Last update 20/04/2026
By DeVuego

DVGO_ID DVGO20260420JG007029


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Information / Synopsis

Personal project I made for Retro Sevilla back in 2014. The game consists of a single stage with a boss.

It was developed using Game Maker Studio 1.4, and it would need to be adapted to Game Maker Studio 2 in order to compile and generate an executable. For that reason, what you\'ll find here is the full project source, including all assets.

The game features bullet patterns, waves of enemies with pre-programmed paths, a two-player mode, and a high score system. It’s a simple project where I put into practice some of the things I was learning at the time.

I also really like the Salamander-inspired feel it ended up having. Enjoy it, and I hope it’s useful to you :)

Links

itch.io

  Releases


11th
December
2014


Juan Carlos García Romero

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