¿Tienes cuenta en DeVuego? Accede a funciones exclusivas como editar tu perfil y personalizar tu experiencia. Iniciar sesión Crear cuenta
Artículo académico / de investigación
El videojuego como espejo de la sociedad contemporánea
2020
Artículo en revista
ES

Categorías / Temas

Videojuego Sociedad

BD Info

Añadido 27/03/2026
Por DeVuego

Última actualización -/-

ID 60

Corregir o añadir información

  Resumen / Abstract

The present text takes the form of an introduction to the monograph dedicated to Videogames as a representation of social problems. We consider the growing importance of this format to position the player in front of a great number of current problems, which question and criticize aspects of political, social or economic reality. As different researchers, such as Daniel Muriel, Alberto Murcia or Ian Bogost, have proposed, through this type of simulations and experiences, the game can contribute to confront our identity and empathize with what is shown to us through the screen. A mirror effect is produced, in which the mechanics and rules of some of the best known video game titles can pose moral dilemmas that go beyond winning or losing a game.

  Acceso al documento



Volver al listado de artículos