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TÍTULO |
REDACTOR |
PUBLICACIÓN |
PLATAFORMA |
PUNT |
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Is This Seat Taken?
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15/08/2025 |

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80 |
In a lot of ways, you're acting as customer service or even some levels, as a wedding planner to find the right place for everyone and get seating arrangements just right. Seating people in such a way that they don't interact or interfere with others is paramount. You may be stumble into or seek a methodical solution, but no matter how you arrive at solving these puzzles, is a rewarding experience. The little bit of story you get is icing on the cake that compliments the wonderful gameplay for this distinct puzzler. Is This Seat Taken? as a puzzle game doesn't hinder or restrict the player, but instead provides frictionless entertainment for all ages to enjoy.
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NINJA GAIDEN: Ragebound
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Scott Ellison II
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30/07/2025 |

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80 |
Scott Ellison II
The Game Kitchen really cooked here, because this looks and feels like a classic Ninja Gaiden game, but with way more going on. The sublime controls and gorgeous pixel art will cement the notion that “Ninja Gaiden is back!” While I don’t love the levels themselves, the game’s combat is a vehicle that takes you from place to place that you won’t be bothered by it. NINJA GAIDEN: Ragebound takes the series back to its roots, even rivaling its modern 3D counterparts with ease.
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Bleak Sword DX
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Scott Ellison II
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08/06/2023 |

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80 |
Scott Ellison II
Bleak Sword DX is the rare instance where it does overstay its welcome, but if played in small bursts, is brilliant. While it doesn’t run out of new ideas, it does drain the player through its numerous arenas and modes, it’s an exhaustive amount of content that it never runs dry on. Playing something so challenging that originated on Apple Arcade, but now expanded and reworked for PC and Switch shows that it has a home on these new platforms. The dioramas that encapsulate the arenas to fight on are some of the more unique elements, to include its visual and enemy design, makes Bleak Sword DX easy to recommend.
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HyperParasite
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02/04/2020 |

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80 |
HyperParasite is “another one of those”, but it does it well. The fact that you can control one of your enemies for as long as you can last extends the lifetime of not only the game, but each run. A lot of it still comes down to randomness or RNG, but your skills get put to the test that help offset it. When the game becomes a shmup, it’s such a visual and aural treat. This the definition of a Steam Early Access success. HyperParasite excites and delights every time you play it.
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