Developer profile
Spanish Video Games
| GAME | YEAR | STUDIO | ROLE |
|---|---|---|---|
| Way of Redemption | 2017 | Pixel Cream | 2D/3D Artist |
Industry profile
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As a developer his most common role is 2D/3D Artist. He has participated in one spanish video games, specifically Way of Redemption (Pixel Cream, 2017), where he took part as 2D/3D Artist.
This biography has been automatically generated by DeVuego from the information stored in its database, so it may be incomplete.
| GAME | YEAR | STUDIO | ROLE |
|---|---|---|---|
| Way of Redemption | 2017 | Pixel Cream | 2D/3D Artist |