Developer profile
Spanish Video Games
| GAME | YEAR | STUDIO | ROLE |
|---|---|---|---|
| Metroid Dread | 2021 | MercurySteam | Rigging |
| Spacelords | 2018 | MercurySteam | Rigger |
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As a developer his most common role is Rigging. He has participated in two spanish video games, being some of the most important Metroid Dread (MercurySteam, 2021), where he has been Rigging or Spacelords (MercurySteam, 2018), where he has been Rigger.
You can know more about José Carlos Ramírez Sánchez visiting his LinkedIn.
This biography has been automatically generated by DeVuego from the information stored in its database, so it may be incomplete.
| GAME | YEAR | STUDIO | ROLE |
|---|---|---|---|
| Metroid Dread | 2021 | MercurySteam | Rigging |
| Spacelords | 2018 | MercurySteam | Rigger |