He is a founding member of Save Games Studio, where he serves as CEO and art director, ultimately responsible for the artistic direction of the diverse projects they develop both within the video game sector and in other areas such as custom development (software, apps, AR, VR projects, serious games, etc.), audiovisual content creation, museum projects, and more. He began as a freelance graphic designer in 2008 and founded his own branding company in 2010. Later, in 2015, he began his career in the video game industry as a generalist 2D/3D artist until 2017, when he decided to found Save Games Studio. Since then, he has led and coordinated numerous creative teams as art director, working on dozens of video game projects, both in development and editing (reworking and redesigning characters, environments, tilemaps, animations, interfaces, etc.), marketing (art for social media, app stores, etc.), and publishing (graphic design, layout of physical and digital editions, art books, etc.). Juan Alberto has extensive experience as a speaker and trainer (since 2013), having worked as a teacher, tutor, and coordinator at schools such as Animum, How I Learned Code, Mainfor, and Prodetur Diputación de Sevilla, FESAC, and, of course, Save Games Learning. He has also given numerous presentations showcasing his work, discussing his professional experience, the video game industry, and entrepreneurship. In addition, he has coordinated and created in-person and online events to foster the growth and networking of creative and technological communities. Finally, it is worth highlighting his experience in the field of editorial illustration, where he has around thirty published illustrations (Final Fantasy: Crystals and Warriors of Light, and Studio Ghibli Library: Spirited Away, Manual Magazine, ARS MÍTICA...), and the design and layout of books related to the history of video games (MSX: First Generation, The History of ATARI: Video Computer System, etc.) or his works of which he is most proud, the artbooks, as good examples are the art books of the "Blasphemous" saga, of "Kemono Heroes" or of "Vampire - The Masquerade: Shadows & Coteries of New York".
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Juan Alberto Brincau Berlanga (
Sevilla,
1985) is a spanish video game developer and teacher. He's currently
CEO in
Save Games Studio since january 2017.
You can know more about Juan Alberto Brincau Berlanga visiting his LinkedIn.
This biography has been automatically generated by DeVuego from the information stored in its database, so it may be incomplete.