Game developer and visual artist.
A graduate of the University of La Laguna with a degree in Fine Arts, she has been experimenting with 3D since 2008, exploring its applications in fields as diverse as jewelry, sculpture, ephemeral architecture, contemporary art, and video games.
As a visual artist, and alongside her partner Vicente López, she has created works that combine virtual reality, three-dimensional environments, and interactivity, participating in various art exhibitions since 2014.
She is currently part of islaOliva Games, an independent video game development studio based in Tenerife (Canary Islands).
Since 2018, he has released several PC titles on Steam, including Lapso, Lapso: NIMBO, and Horror Globes, and is currently working on QUO, a first-person dystopian horror adventure that blends liminal spaces and science fiction.
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Miriam Negrín is a spanish video game developer. She's currently
in
islaOliva Games since .
As a developer her most common role is Developer. She has participated in four spanish video games, among the most recent QUO - Within The Backrooms (islaOliva Games, 2024), where she took part as Developer, Lapso: NIMBO (islaOliva Games, 2020), where also she took part as Developer, and Horror Globes (islaOliva Games, 2020), where again she took part as Developer.
Negrín has also taught some presentations about video games, being the most recent "El Renacer del Terror - Una perspectiva indie." Mesa Redonda at Game Bcn Dev Meeting Junio 2017 on 28/11/2022, and "Cómo crear experiencias inmersivas a través de LAPSO" at Game Bcn Dev Meeting Junio 2017 on 26/05/2021.
You can know more about Miriam Negrín visiting her social media profiles in X, Bluesky, LinkedIn, Instagram, YouTube, ArtStation, or Steam (Store).
This biography has been automatically generated by DeVuego from the information stored in its database, so it may be incomplete.