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As a developer his most common role is Cutscenes Animation Lead. He has participated in three spanish video games, being some of the most important Metroid Dread (MercurySteam, 2021), where he has been Cutscenes Animation Lead or Spacelords (MercurySteam, 2018), where he has been Cinematics Animator.
You can know more about Ricardo Sánchez Castro visiting his social media profiles in LinkedIn, or Vimeo.
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