Presskit
PRESSKIT
Developed by Team Gotham
Web X Facebook
Team Gotham

Releases
04/26/2018 Windows
07/31/2019 PlayStation 4
07/31/2019 Xbox One
08/01/2019 Switch

Links to stores Steam PlayStation Store Microsoft Nintendo eShop
Languages Chinese (Text) Spanish (Text) Spanish (Voice) French (Text) English (Text) English (Voice) Japanese (Text)
  PEGI
Published by Merge Games
Merge Games

Solo

Genres Adventure Puzzle Casual Etiquetas Water Atmospheric Story Rich Choices Matter Exploration Multiplayer Female Protagonist LGBT+ Representation Romance Links Twitch IGDB RAWG Short description

Solo is an introspective puzzler set on a gorgeous and surreal archipelago. Reflect on your loving relationships by exploring contemplative, dream-like islands.

Solo is a game about love. About love as fuel, the force that drives us. It is a universal feeling, but each of us experiences it in a different way. Individually, it holds different meanings depending on a variety of factors such as culture, gender, sexuality or traumas. That's why Solo will explore this theme in an introspective way, to have the players identify and reflect on their own experiences.

Extended description
Solo is an introspective puzzler set on a gorgeous and surreal archipelago. Reflect on your loving relationships by exploring contemplative, dream-like islands.





Solo is a game about love. About love as fuel, the force that drives us.

It is a universal feeling, but each of us experiences it in a different way. Individually, it holds different meanings depending on a variety of factors such as culture, gender, sexuality or traumas. That's why Solo will explore this theme in an introspective way, to have the players identify and reflect on their own experiences.





  • Reflect on love’s place in your life with a personal and introspective branching narrative.
  • Combine blocks with different properties offering multiple solutions for most puzzles.
  • Contemplate and explore a living world: take photos of the charming, colorful islands amidst tranquil tunes or play the guitar for cute creatures.

The world is divided into archipelagos, and each archipelago is formed by small islands. Each island represents a unique puzzle the sailor will have to solve before getting to the Sleeping Totems and awakening them to answer a question about love and relationships.



Using boxes, each with different properties and behaviors, the sailors can build their own paths to the Sleeping Totems on each island.

As love does, most puzzles have no unique solution.



Nature and contemplation are also a huge part of Solo: pull out your camera and capture the moment, play the guitar, feed the animals or just sit on a bench and think.





Solo was successfully funded on Fig by 543 backers who could both pledge and invest during the Fig campaign.

About Team Gotham

Team Gotham was a spanish video game development studio based in Madrid, Madrid, founded in 2013 by Juan De la Torre. Closed in 2019.

As a development studio it has developed three spanish videogames, being some of the most importantn Solo (Team Gotham, 2018) o The Guest (Team Gotham, 2016). They have also developed other video games such as Cooking Time (Team Gotham, 2013).

You can know more about Team Gotham through their profiles in Web, X, or Facebook.


This biography has been automatically generated by DeVuego from the information stored in its database, so it may be incomplete.

This Solo presskit has been automatically generated by DeVuego using data stored in its database.

Add or update information

  Share


Back to main