NIMBY Rails
Géneros
Simulación
Gestión
Sandbox
Etiquetas
Mundo abierto
Política
Enlaces
Twitch
IGDB
RAWG
Descripción corta
NIMBY Rails es un sandbox de gestión de ferrocarriles que construyes en el mundo real. Diseña vías de trenes, establece líneas y pon en marcha ese stock para ganar dinero y satisfacer las necesidades de la población. ¿Tienes fuertes opiniones sobre proyectos ferroviarios y quiere poner a prueba sus propias ideas? Este juego ha sido hecho para ti.
Descripción extendida
Steam Workshop
Download mods made by the player community in the NIMBY Rails Depot.
Acerca del juego
NIMBY Rails is a management sandbox for railways you build in the real world. Design train tracks, set up lines, and get that stock rolling to make money and serve the needs of the population. Do you have
strong opinions on rail projects and want to test your own ideas? This game was made for you.
- The world is your canvas. Design and play on a fully detailed real world map with 1cm resolution. A rail link from Lisbon to Shanghai? Anchorage to Buenos Aires? Cape Town to Rabat? Why not!
- Your tracks will need to respect real, existing roads and streets. Too many crossings may make your designs not viable.
- Streamlined circulation mechanics so you don't get bogged down by the details. Build and run a large network easily.
- Only as complex as you want it. Easily build stations with automatic double track and automatic entrance/exit signaling, and link them in a couple clicks with automatic double tracks.
- But do you have your own ideas about signals? Want to dive into detailed station design? Have a flying junction concept you are dying to test? Just disable the automatic aids in the track editor and individually control every every track, signal and building if you desire to do so.
- Trams, subways, commuter, regional and high speed trains. Tunnels, viaducts and ground tracks with a variety trade offs on the environment, train speed, and your company wallet.
- Simulated train and station demand, down to simulating individual passengers. Passengers can, and will, engage in train trips that make them board multiple trains, waiting in transfer stations.
- Demand flow based on time of day and time of week, with time zone support. Find it boring when night time comes and the stations are deserted? No problem, start a new line ten time zones away.
- Passengers will continuously rate their experience based on the trip time and the fares you impose on them, with effects on the demand of the stations they visit.
- Single player and offline first.
- Optional cooperative multiplayer: build together in real time with friends and others you invite to your hosted server session.
Sobre Weird and Wry
Weird and Wry es un estudio de desarrollo de videojuegos con sede en Barcelona, fundado en 2014. Destaca por su foco en desarrollo para PC y su trayectoria veterana.
Como estudio de desarrollo ha creado tres videojuegos españoles, entre los que destaca The Spatials (2014). También ha desarrollado otros videojuegos como NIMBY Rails (2020), y The Spatials: Galactology (2016).
Puedes saber más sobre Weird and Wry a través de sus perfiles en Web, X, LinkedIn, o YouTube.
Esta biografía ha sido generada automáticamente por DeVuego a partir de la información almacenada en su base de datos, por lo que puede ser incompleta.