Developer profile
Spanish Video Games
Industry profile
Contents
Interviews
| MEDIA | DATE | WHERE | EDITOR |
|---|---|---|---|
| Nivel Oculto | 19/02/2018 | Javier Alemán González |
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As a developer his most common role is Script. He has participated in five spanish video games, being some of the most important Temtem (CremaGames, 2022), where he has been Narrative Design or Relicta (Mighty Polygon, 2020), where he has been Narrative design. Also took part in other video games like Forgotten Kodama: The Seed of Life (Hugging Cactus, 2012), where he took part as Script.
Within the video game press is in the podcast Game Crimes (since january 2016).
You can know more about Víctor Ojuel Escobar visiting his social media profiles in X, or LinkedIn.
This biography has been automatically generated by DeVuego from the information stored in its database, so it may be incomplete.
| MEDIA | DATE | WHERE | EDITOR |
|---|---|---|---|
| Nivel Oculto | 19/02/2018 | Javier Alemán González |